Camera work
Camera work in media products:
The Legend of Zelda: Breath of the wild has many different kinds of camera movements, framing, angles and shot types. The cutscenes in the game progressively become more intense because they are the protagonist's flashbacks as he regains his memory throughout the game. As the cutscenes become more intense, the camera work changes throughout and slowly adapts to fit the atmosphere.
In this cutscene after winning a boss battle (showcasing an ally of the protagonist), the camerawork is done to make the characters appear strong and powerful. In this section of the cutscene is a low angle shot to establish her power after victory in battle. This section is also a tilt shot; the camera moves from down to up slowly to show dominance.
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